#include "../server.hpp"

class EchoServer
{
    private:
        TcpServer _server;
    private:
        void OnConnected(const PtrConnection &conn) {
            DBG_LOG("NEW CONNECTION:%p", conn.get());
        }
        void OnClosed(const PtrConnection &conn) {
            DBG_LOG("CLOSE CONNECTION:%p", conn.get());
        }
        void OnMessage(const PtrConnection &conn, Buffer *buf) {
            DBG_LOG("%s", buf->ReadPosition());
            buf->MoveReadOffset(buf->ReadAbleSize());
            std::string str = "Hello World";
            conn->Send(str.c_str(), str.size());
        }
    public:
        EchoServer(int port):_server(port){
            _server.SetThreadCount(2);
            _server.EnableInactiveRelease(10);
            _server.SetCloseCallback(std::bind(&EchoServer::OnClosed,this,std::placeholders::_1));
            _server.SetConnectedCallback(std::bind(&EchoServer::OnConnected,this,std::placeholders::_1));
            _server.SetMessageCallback(std::bind(&EchoServer::OnMessage,this,std::placeholders::_1,std::placeholders::_2));
        }
        void Start() { _server.Start(); }
};